研究者業績

白木 厚司

シラキ アツシ  (Atsushi Shiraki)

基本情報

所属
千葉大学 情報戦略機構 データサイエンス部門 准教授
学位
博士(工学)(千葉大学)

researchmap会員ID
B000229543

外部リンク

研究キーワード

 3

論文

 78
  • Tomoyoshi Shimobaba, David Blinder, Tatsuki Tahara, Fan Wang, Takashi Nishitsuji, Atsushi Shiraki, Chau-Jern Cheng, Tomoyoshi Ito
    Displays 84 102766-102766 2024年9月  
  • Tomoyoshi Shimobaba, Fan Wang, Yogi Udjaja, Takashi Nishitsuji, Atsushi Shiraki, Tomoyoshi Ito
    Optics, Photonics, and Digital Technologies for Imaging Applications VIII 2024年6月18日  
  • Bunta Nakano, Takaki Matsumoto, Naoto Hoshikawa, Tomoyoshi Ito, Atsushi Shiraki
    Software - Practice and Experience 1-17 2023年12月  査読有り最終著者責任著者
    Since virtual reality technology can easily realize a particular environment, it has been applied to various training. This technology is also expected in education such as those dealing with three-dimensional figures because they can represent phenomena in three dimensions. One of the standard virtual reality technologies is wearing a head-mounted display to experience a virtual reality project. However, the virtual reality experience is limited to the person wearing the head-mounted display (in most cases) when considering the use of head-mounted display-based virtual reality in education, making its usage unsuitable for mass education. Therefore, in this study, we develop a second-screen system that can share virtual reality information using an Android device. Healthy first- and second-year high school students between the ages of 15 and 17 were asked to use the virtual reality educational materials that implemented the developed system, and a questionnaire survey was conducted. There were no negative comments in the survey on whether proposing second-screen system was necessary, demonstrating the usefulness of the proposed system. Therefore, the second-screen system may adapt VR technology to mass education. In addition, we developed a package to integrate our second-screen system into the pre-existing virtual reality projects. This package simplifies the procedure for implementing a second-screen system, thus helping to reuse the virtual reality projects that have been developed so far.
  • Kaito Watanabe, Hirotaka Nakayama, Atsushi Shiraki, Tomoyoshi Ito, Katsumi Hirata, Naoto Hoshikawa
    2023 Eleventh International Symposium on Computing and Networking (CANDAR 2023) 135-141 2023年11月27日  査読有り
  • Takashi Nishitsuji, Tomoyoshi Shimobaba, Atsushi Shiraki, Tomoyoshi Ito
    IEEE Access 11 117231-117239 2023年10月  査読有り

MISC

 81

講演・口頭発表等

 103

担当経験のある科目(授業)

 13

共同研究・競争的資金等の研究課題

 7

社会貢献活動

 3